5) Not sure about the curves at the top tips of "D" and "S". Please make variations with above suggestions with the the "D" and "S" from both #14 and #32
Another comment I have: I think having Bobbes in the logo is a bad idea. Great iconic logos never have characters in it. The logo needs to be clear from any size and distance and have a recognizable silhouette. That is not to say that there can not be variations, for example the title screen for the game will have the generic logo but will be embellished with additional art such as characters. But the generic logo will be on everything and at small sizes characters become a unrecognizable blob. The thumbnail images of the logos that contain bobbes are not clear at that size and bobbes is not recognizable at all. We need to have a basic design that bobbes can be added to when needed but is not a permanent part of. Sorry for the long description but I finally figured out why I thought all the logo's except #14 looked so unprofessional, I mean besides the use of basic fonts and photoshop layer styles.
A comment from my partner. We are going to extend the project time so please keep working. Try taking Bobbs out of the logo.
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Porteur du Projet
2) Make the N a little bigger
3) Like how the D and S are in the front of "wagon" in "DWAGONS" in #32
4) Like the egg in #14 more
5) Not sure about the curves at the top tips of "D" and "S". Please make variations with above suggestions with the the "D" and "S" from both #14 and #32
Porteur du Projet
Porteur du Projet
Designer can you please do different variations of it
Porteur du Projet
A comment from my partner. We are going to extend the project time so please keep working. Try taking Bobbs out of the logo.
Porteur du Projet
Porteur du Projet
The front view of Bobs is the best matching.
The font of #10 is pretty cool, but could be better.
#14 is nice too.
Porteur du Projet
Porteur du Projet